P+ - Diddy Kong - Action - 0xdc
Entry Script (Common)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- ItemVisibility(false)
- UnknownEvent { namespace: 0xc, code: 0x16, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x5, code: 0xd, unk1: 0x0, arguments: [Value(0)] }
- BoolVariableSetTrue { variable: LongtermAccessBool(CannotDie) }
- ChangeSubactionRestartFrame(ItemDragoonRide)
Exit Script (Common)
- if ((InternalConstantInt(CurrentAction) NotEqual scalar(221)))
- UnknownEvent { namespace: 0x1f, code: 0xa, unk1: 0x0, arguments: [Value(1)] }